000 | 01769cam a22003737i 4500 | ||
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999 |
_c7552 _d8727 |
||
001 | 18743449 | ||
005 | 20181214143223.0 | ||
008 | 150814t2015 nyua b 001 0 eng d | ||
010 | _a 2015297173 | ||
020 | _a9781617292323 (paperback) | ||
020 | _a161729232X (paperback) | ||
035 | _a(OCoLC)ocn898162911 | ||
042 | _alccopycat | ||
080 | _a681.3 H 63 | ||
082 | 0 | 4 | _223 |
100 | 1 |
_aHocking, Joseph, _d1979- _eauthor. |
|
245 | 1 | 0 |
_aUnity in action : _bmultiplatform game development in C# / _cJoseph Hocking. |
300 |
_axxiii, 326 pages : _billustrations ; _c24 cm |
||
500 | _a"Covers Unity 5.0"--Cover. | ||
504 | _aIncludes bibliographic references (pages 316-318) and index. | ||
520 | _a"Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications"--Back cover. | ||
650 | 0 |
_aC# (Computer program language) _2LEMB |
|
650 | 0 |
_aComputer games _xProgramming. _2LEMB |
|
650 | 0 |
_aComputer games _xDesign. _2LEMB |
|
650 | 0 |
_aSoftware frameworks. _2LEMB |
|
651 | _2LEMB | ||
906 |
_a7 _bcbc _ccopycat _d2 _encip _f20 _gy-gencatlg |